Scavenge
Head out on foot or by car into towns, farms, depots and dead cities. Pry open locked doors, crack trunks, strip wrecks, and haul home whatever you can carry.

Scavenge the dead world. Run the last shop on the road. Survive the night.
A post-apocalyptic scavenging and shop sim. Take over a dying woman's roadside stall, pay the Baron's toll, and grow it into the trading post the whole road depends on, alone or with friends.
The loop
Every trip out feeds the shop, and every sale buys you a better chance of seeing the morning.
Head out on foot or by car into towns, farms, depots and dead cities. Pry open locked doors, crack trunks, strip wrecks, and haul home whatever you can carry.
Maggie's roadside stall is yours now. Stock the shelves, set your prices, haggle, and grow it into a trading post with a bar, a kitchen and beds for travellers.
The dead only stay down when the head goes. Board up, light the fires, post your guards and hold the line when the horde comes for the shop.
What's in it
Host or join through Steam. Anyone can build and upgrade the shared shop, and everything in the world is the same for everyone.
From a lean-to stall to a waystation: shelves, a bar and a still, a kitchen, a bunkhouse, a rec room, guards and hired help.
Bats, blades and guns that jam when they're worn. Every swing lands with weight, and the dead only drop for good when the head's gone.
The frozen north, flooded lowlands, burnt forest, salt flats, the quarry, overgrown suburbs, the docks, the military zone and the Greenwater.
Customers, travellers at the fire and regulars who come back, bring news from the road and remember what you sold them.
Siphon fuel, swap parts, patch tyres and drive the long roads between towns, with the dead in your headlights.
Where did Maggie go, why did the convoys stop, and who is the Baron collecting tolls on your shop?
Storms, fog and moonless nights where your torch is all you've got, and the silence before a horde is the only warning.
Screens and clips
Development
New builds go out to testers all the time. Every change is in the patch notes, and every idea, from what's next to what's already in, is on the roadmap.
Latest update
Get involved
Testers, ideas, bug reports and co-op partners all live in the Discord. Post your ideas, see builds first and find people to play with.